[Two Arnies PIC] Kinect Chapter 4.   Arnies Tracker

 

This chapter was previously labelled as "NUI Chapter 15".

 

The next two chapters looks at the skeletal tracking features offered by the Kinect Sensor, displaying them in 2D in this chapter, and in 3D (with the aid of Java 3D) in the next.

This chapter's ArniesTracker application is shown in action at the top of the page.

The background is a grayscale depth map, created in much the same way as in chapter 13. The additional features are:

It's somewhat hard to see but the two users in the image at the top of the page have IDs 1 and 3. User 2 (which was me) has just walked out of the camera's field of view in order to take the screenshot.

[Dancing Arnie PIC]

The picture on the right shows more of user 1's skeleton.

 

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Dr. Andrew Davison
E-mail: ad@fivedots.coe.psu.ac.th
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