[Two Figures PIC] Kinect Chapter 5.   Viewing Users in 3D

 

This chapter was previously labelled as "NUI Chapter 15.5".

 

This chapter revisits skeletal tracking but this time renders the users in 3D, as shown in the screenshot at the top of the page.

The OpenNI aspects of this application (called UsersTracker3D) are much the same as in the last chapter -- the pose detection and skeletal tracking capabilities of a UserGenerator node are utilized to obtain the users' joint coordinates. In fact, the OpenNI part of the code is simpler than previously because I've no need to collect and render depth map information. The main new features are:

 

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Dr. Andrew Davison
E-mail: ad@fivedots.coe.psu.ac.th
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